mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
authorKenneth Graunke <kenneth@whitecape.org>
Sun, 2 Feb 2014 03:36:59 +0000 (19:36 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Mon, 3 Feb 2014 08:53:05 +0000 (00:53 -0800)
commitaac1415b66fafedc50c4346dae2d652723156ed9
tree768d4f39f6715a7184536a0709ac1d4d26f289bf
parent94e07c196075a494642d5617f96e36996c58d116
mesa: Rename "struct gl_array_object" to gl_vertex_array_object.

I considered replacing it with "gl_vao", but spelling it out seemed to
fit better with Mesa's traditional style.  Mesa doesn't shy away from
long type names - consider gl_transform_feedback_object,
gl_fragment_program_state, gl_uniform_buffer_binding, and so on.

Completely generated by:
$ find . -type f -print0 | xargs -0 sed -i \
  's/gl_array_object/gl_vertex_array_object/g'

v2: Rerun command to resolve conflicts with Ian's meta patches.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
14 files changed:
src/mesa/drivers/common/meta.c
src/mesa/main/api_arrayelt.c
src/mesa/main/arrayobj.c
src/mesa/main/arrayobj.h
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/main/dd.h
src/mesa/main/enable.c
src/mesa/main/get.c
src/mesa/main/get_hash_params.py
src/mesa/main/mtypes.h
src/mesa/main/objectlabel.c
src/mesa/main/varray.c
src/mesa/vbo/vbo_exec_array.c