glsl: Fix leak of linked uniform names at relink/free of the shader_program.
authorEric Anholt <eric@anholt.net>
Thu, 12 Jan 2012 21:16:33 +0000 (13:16 -0800)
committerEric Anholt <eric@anholt.net>
Wed, 18 Jan 2012 17:59:12 +0000 (09:59 -0800)
commitaad3a46ff453d33cb3df909903d261f67b452d31
tree2edaaa994e688c4de1be3aef23cfb627f4a3fe36
parent5a0f395bcf70e524492e766a07cf0b816b42a20d
glsl: Fix leak of linked uniform names at relink/free of the shader_program.

NOTE: This is a candidate for the 8.0 branch.
src/glsl/link_uniforms.cpp