ilo: add TOY_OPCODE_DO
authorChia-I Wu <olvaffe@gmail.com>
Fri, 11 Apr 2014 18:26:46 +0000 (02:26 +0800)
committerChia-I Wu <olvaffe@gmail.com>
Mon, 14 Apr 2014 12:45:03 +0000 (20:45 +0800)
commitad39b991ce34d8af11589c78102873d8c28b1682
treedfffe3c2ddc2dc0996c0c0013018b02ac0230af1
parent36fb36aa36d8933fef04c1bdaed3ccc9b5108908
ilo: add TOY_OPCODE_DO

We used to give BRW_OPCODE_DO a special meaning, while we should have used
TOY_OPCODE_DO.
src/gallium/drivers/ilo/shader/ilo_shader_gs.c
src/gallium/drivers/ilo/shader/toy_compiler.c
src/gallium/drivers/ilo/shader/toy_compiler.h
src/gallium/drivers/ilo/shader/toy_legalize.c
src/gallium/drivers/ilo/shader/toy_legalize_ra.c
src/gallium/drivers/ilo/shader/toy_tgsi.c