glsl_compiler: Enable any extension that any Mesa driver enables
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 11 Sep 2013 23:08:23 +0000 (18:08 -0500)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 7 Oct 2013 16:59:23 +0000 (09:59 -0700)
commitae514416b20e0117d58822253069f594b4a3ee57
tree62a033cb2902ac62e4a81f1f1cae660417f08039
parent136568ea184d85e3594079fc0bad07b659ef132e
glsl_compiler: Enable any extension that any Mesa driver enables

The only GLSL extension that is not enabled is AMD_vertex_shader_layer.
I think the standalone-compiler could enable this (as shading language
support is complete), but no driver enables it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/standalone_scaffolding.cpp