panfrost: Z/S can't be tiled
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fri, 21 Jun 2019 21:41:14 +0000 (14:41 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tue, 25 Jun 2019 20:39:17 +0000 (13:39 -0700)
commitaea3f0ac1d1e281b5d2f2100acad87810ed309c0
tree7177e9a720876fba17f1c69b7b89eb39bb447209
parentad56dd4e973e181db394fbc68c7f82dfb6f505f8
panfrost: Z/S can't be tiled

As far as we know, Utgard-style tiling only works for color render
targets, not depth/stencil, so ensure we don't try to tile it (rather
than compress or plain old linear) and drive ourselves into a corner.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/gallium/drivers/panfrost/pan_resource.c