cell: initial support for IF/ELSE/ENDIF in fragment shader codegen
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 12 Sep 2008 22:31:53 +0000 (16:31 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 12 Sep 2008 22:31:53 +0000 (16:31 -0600)
commitaf2ca5dc3823269636bfa8377ed971a761096b2e
tree78f22710187edfc1a838cca3aad57b5c4322fa54
parent5ab221549d5cdbf72817ff612464d83256765389
cell: initial support for IF/ELSE/ENDIF in fragment shader codegen

Only one level of if/else/endif nesting is currently working.
src/gallium/drivers/cell/ppu/cell_gen_fp.c