pan/mdg: Use _VTX tag for texelFetch in frag shaders
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tue, 30 Jun 2020 19:41:43 +0000 (15:41 -0400)
committerMarge Bot <eric+marge@anholt.net>
Tue, 7 Jul 2020 01:13:39 +0000 (01:13 +0000)
commitaf6fc41d2c1916c54f5c018a272df0a45896c3c3
tree8e7da65779a711ed9e1e79def01596d089178a29
parent63a8722c6aa46a44974127db56bd4ad2641c40f9
pan/mdg: Use _VTX tag for texelFetch in frag shaders

Probably a misnomer, let's match what the blob seemingly does though? At
least in blit shaders?

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
src/panfrost/midgard/midgard_schedule.c