st/mesa: completely stop using gl_texture_image::Data
authorBrian Paul <brianp@vmware.com>
Wed, 5 Oct 2011 00:26:39 +0000 (18:26 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 6 Oct 2011 03:06:48 +0000 (21:06 -0600)
commitaff65241c8bf6206c6dfcbe774b87991f965d46f
treee9d643bc265b90bff3964161b0f568f5dcd4a5ac
parent85f5aa156562168d2ecea140b4e087655b11d271
st/mesa: completely stop using gl_texture_image::Data

Instead, use the new st_texture_image::TexData field to hold texture
images that don't fit the parent object's mipmap buffer.
src/mesa/state_tracker/st_cb_texture.c
src/mesa/state_tracker/st_texture.h