glsl: make sure UBO arrays are sized in ES
authorTimothy Arceri <timothy.arceri@collabora.com>
Tue, 14 Jun 2016 00:13:41 +0000 (10:13 +1000)
committerTimothy Arceri <timothy.arceri@collabora.com>
Tue, 14 Jun 2016 01:33:24 +0000 (11:33 +1000)
commitb010fa85675b98962426fe8961466fbae2d25499
treed2701e78742d2c589954e9d6bdbaca9e4ae16bec
parent4825264f75c83576f251290547f121f066b46a70
glsl: make sure UBO arrays are sized in ES

This check was removed in 5b2675093e86 add it back in.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
https://bugs.freedesktop.org/show_bug.cgi?id=96349
src/compiler/glsl/ast_to_hir.cpp