v3d: Include the number of max temps used in the shader-db output.
authorEric Anholt <eric@anholt.net>
Wed, 13 Mar 2019 21:19:02 +0000 (14:19 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 12 Apr 2019 22:59:24 +0000 (15:59 -0700)
commitb02dbaa8cecd585c47c2c53362e3c9d9d0db0e34
treeb029edde5d6ee7c5358f3811468d5ac382f2f8ea
parent276ec879fdd6295105163bee83764d3e83855008
v3d: Include the number of max temps used in the shader-db output.

This gives us finer-grained feedback on how we're doing on register
pressure than "did we trigger a new shader to spill or drop thread count?"
src/broadcom/compiler/vir.c