glsl: remove remaining is_array variables
authorTimothy Arceri <t_arceri@yahoo.com.au>
Thu, 23 Jan 2014 12:22:01 +0000 (23:22 +1100)
committerTimothy Arceri <t_arceri@yahoo.com.au>
Thu, 23 Jan 2014 12:37:37 +0000 (23:37 +1100)
commitb0c64d3cc6d1d3a64c86a5b2cd748b4178bff350
tree71b1f532d7cbcca9f829cbc9891a08735800f9c6
parent61a584609936940f69207dd520b5b4208810a9e7
glsl: remove remaining is_array variables

Previously the reason we needed is_array was because we used array_size == NULL to
 represent both non-arrays and unsized arrays.  Now that we use a non-NULL
array_specifier to represent an unsized array, is_array is redundant.

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
src/glsl/ast.h
src/glsl/ast_to_hir.cpp
src/glsl/ast_type.cpp
src/glsl/glsl_parser.yy
src/glsl/glsl_parser_extras.cpp