intel: Directly implement blit glBlitFramebuffer instead of awkward reuse.
authorEric Anholt <eric@anholt.net>
Tue, 4 Jun 2013 03:50:50 +0000 (20:50 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 17 Jun 2013 22:43:23 +0000 (15:43 -0700)
commitb0e3c3b852e2e24d55f1ea2073c463de1f963d76
treefbbac785d539e89bdf321127d99ecfb73b1f4cac
parent815dce92822ebb2ed25f8e3a3f87a62c115cb0d0
intel: Directly implement blit glBlitFramebuffer instead of awkward reuse.

This gets us support for blitting to attachment types other than
textures.

v2: fix up comments from review by Kenneth.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Paul Berry <stereotype441@gmail.com>
src/mesa/drivers/dri/intel/intel_fbo.c
src/mesa/drivers/dri/intel/intel_tex.h
src/mesa/drivers/dri/intel/intel_tex_copy.c