Revert "intel/tools/aubwrite: Always use physical addresses for traces."
authorKenneth Graunke <kenneth@whitecape.org>
Thu, 30 Aug 2018 18:19:51 +0000 (11:19 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 30 Aug 2018 21:36:28 +0000 (14:36 -0700)
commitb147254d36c49c6bb9dc67ac8417374f091dc5c1
treecc8d48ac883f4118c2ca4d1d4f022b6166136374
parenta0f18f214215931bfe6b27dd86c09ec5bae49103
Revert "intel/tools/aubwrite: Always use physical addresses for traces."

This reverts commit f8cfc7766016d0ff7d52953e7a992b1e77c521d0.

This appears to break intel_dump_gpu for Gen9 systems - I can load them
in the simulator, but nothing happens.  Reverting the patch makes the
simulator properly execute our commands and shaders again.
src/intel/tools/aub_write.c
src/intel/tools/aub_write.h