radeonsi: optimize access pattern for compute blits with linear textures
authorMarek Olšák <marek.olsak@amd.com>
Wed, 6 May 2020 18:12:27 +0000 (14:12 -0400)
committerMarge Bot <eric+marge@anholt.net>
Fri, 15 May 2020 22:12:35 +0000 (22:12 +0000)
commitb158b117e1ef69d47724f607fb5bd28389148fac
tree6fd2cec551045c5d24c79dc18b3fd6fcb3d2bd0d
parent9f8089139f1be6f30628fad033d87fdb8c804f80
radeonsi: optimize access pattern for compute blits with linear textures

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4935>
src/gallium/drivers/radeonsi/si_compute_blit.c
src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c