intel/cs: Drop max_dispatch_width checks from compile_cs
authorJason Ekstrand <jason.ekstrand@intel.com>
Tue, 22 Aug 2017 02:30:24 +0000 (19:30 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Tue, 7 Nov 2017 18:37:52 +0000 (10:37 -0800)
commitb1a9cdede4b500560ba6b44761296f09b4a7558f
tree6da76b6d01dfdffeb6cb269d0d5fa7e9d5ae1b59
parent1077981eb56f63b595c3bd74ab8af2e11af2a8eb
intel/cs: Drop max_dispatch_width checks from compile_cs

The only things that adjust fs_visitor::max_dispatch_width are render
target writes which don't happen in compute shaders so they're
pointless.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/intel/compiler/brw_fs.cpp