GLSL: fix lower_jumps to report progress properly
authorAras Pranckevicius <aras@unity3d.com>
Fri, 1 Mar 2013 10:05:11 +0000 (12:05 +0200)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 1 Apr 2013 23:57:17 +0000 (16:57 -0700)
commitb2eee0869fde2d0ade19005524147c035ad764ea
treed7f7b1a32def3efcd5947aa442f5928fcb267878
parent62501c3af85089b423218a41a2e2433ac849c2d3
GLSL: fix lower_jumps to report progress properly

A fix for lower_jumps progress reporting, very much like similar in
c1e591eed.

NOTE: This is a candidate for stable branches.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/glsl/lower_jumps.cpp