mesa: Add renderbuffer accessors for A, I, L, FLOAT32.
authorEric Anholt <eric@anholt.net>
Mon, 18 Apr 2011 17:53:06 +0000 (10:53 -0700)
committerEric Anholt <eric@anholt.net>
Wed, 20 Apr 2011 17:35:42 +0000 (10:35 -0700)
commitb31a99367ca374e58ce8dda8a826e71fa9a922f3
treecaa295242ccc632cb14451240ae82d9f4051ea7b
parentbad08969b50bc5b2d014043d55b30323d408e080
mesa: Add renderbuffer accessors for A, I, L, FLOAT32.

Of these, intel will be using I and L initially, and A once we rewrite
fragment shaders and the CC for rendering to it as R.

Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/renderbuffer.c