ac/shader: scan if fragment shaders write memory
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 24 Jan 2018 16:44:35 +0000 (17:44 +0100)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 26 Jan 2018 11:14:27 +0000 (12:14 +0100)
commitb358e0e67fac397713bc00e0b8e0278d691af282
treefab258d2bcb44f91b365637b65293243f7dc38ac
parentb9e2f78d6e0cd7d562ffd9030768bd96ecc8ecd3
ac/shader: scan if fragment shaders write memory

It's better to do that in ac_shader_info.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/common/ac_nir_to_llvm.c
src/amd/common/ac_nir_to_llvm.h
src/amd/common/ac_shader_info.c
src/amd/common/ac_shader_info.h
src/amd/vulkan/radv_pipeline.c