zink: disable fragment-shader texture-lod
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Thu, 31 Oct 2019 19:05:58 +0000 (20:05 +0100)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Wed, 6 Nov 2019 11:37:36 +0000 (11:37 +0000)
commitb385ad0c75cf7288b278402d23e35267492e8dda
treec9e7146e2abea7eeb5ad45ac5854367730b173ff
parentaa64b6dc7f67852bf2a197c00232a28d812d5563
zink: disable fragment-shader texture-lod

We don't support nir_texop_txd, which is required by this cap. So let's
disable it for now.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 8d46e35d16e ("zink: introduce opengl over vulkan")
src/gallium/drivers/zink/zink_screen.c