i965/vec4: Use the correct offset for the swizzle shift in push constants
authorJason Ekstrand <jason.ekstrand@intel.com>
Tue, 19 Apr 2016 01:52:36 +0000 (18:52 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Wed, 20 Apr 2016 16:15:01 +0000 (09:15 -0700)
commitb3f43822c72301c904fd2824ae3edcd20ea93a29
tree4a8c5372a3f19cd2b41bd910b555db3465acfa11
parent9f16e170fed09821bb1b18a9dbe548f3d26b7977
i965/vec4: Use the correct offset for the swizzle shift in push constants

This was actually caught by Ken in review the first time around but somehow
didn't get fixed before the patches were pushed. :-(

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94998
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95001
src/mesa/drivers/dri/i965/brw_vec4_nir.cpp