st/mesa: update sampler states when shaders are changed
authorMarek Olšák <marek.olsak@amd.com>
Sun, 17 Jul 2016 19:37:58 +0000 (21:37 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Sat, 30 Jul 2016 13:02:14 +0000 (15:02 +0200)
commitb47839ad8361ef42a0f38c52fe24307b865c5489
treeadb538330ff189ef229a04e4eecd6e6d9d93b69e
parentc7954b130a107a774e721101b99443fefda0bedc
st/mesa: update sampler states when shaders are changed

This bug seems to have always been there. Applications changing shaders
but not textures between draw calls would have gotten undefined behavior.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/mesa/state_tracker/st_atom.h