glsl: Set VertexProgram.MaxOutputComponents and FragmentProgram.MaxInputComponents...
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 10 Sep 2013 16:34:11 +0000 (11:34 -0500)
committerIan Romanick <ian.d.romanick@intel.com>
Thu, 19 Sep 2013 22:14:49 +0000 (17:14 -0500)
commitb4cf56cdf81226ad801d8bf98bb1dad83536f016
tree6d0882a1ff528ce98c3541ab0aa27defc71ed799
parentbe8963a18fc42b2b7cab40ea322ac249d7872530
glsl: Set VertexProgram.MaxOutputComponents and FragmentProgram.MaxInputComponents in standalone scaffolding

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
src/glsl/standalone_scaffolding.cpp