glsl/mesa: set separate_shader directly in shader_info
authorTimothy Arceri <timothy.arceri@collabora.com>
Mon, 31 Oct 2016 08:35:49 +0000 (19:35 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Thu, 29 Dec 2016 23:57:16 +0000 (10:57 +1100)
commitb51bfbdd85da83f08e671b8bf25fa1f9153924ed
treed1bc2c17e6aa4cfbec938768db00dc92662ab1bc
parent41dd6c35396434be53581b59c4b477dd95e8b774
glsl/mesa: set separate_shader directly in shader_info

Reviewed-by: Eric Anholt <eric@anholt.net>
src/compiler/glsl/glsl_to_nir.cpp
src/mesa/main/shaderapi.c