i915: Clean up some unnecessary x/y miptree code.
authorEric Anholt <eric@anholt.net>
Sat, 19 Dec 2009 00:49:32 +0000 (16:49 -0800)
committerEric Anholt <eric@anholt.net>
Sat, 19 Dec 2009 04:35:57 +0000 (20:35 -0800)
commitb51e0fafdf6a39df1b0d1208595c92d5fa9ceba6
treebd59521fc38b87f8e1a046fccae3a5c5b2d0d273
parentf06c8bd8dd961c9b722759b5d1f8fca78023aba8
i915: Clean up some unnecessary x/y miptree code.

The base of the texture is always the base of the miptree.  If it wasn't,
we'd have issues with this code due to miptrees not walking the same
direction for all LODs.
src/mesa/drivers/dri/i915/i915_texstate.c