glsl: don't validate interface blocks twice
authorTimothy Arceri <timothy.arceri@collabora.com>
Thu, 11 Feb 2016 04:14:21 +0000 (15:14 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Thu, 11 Feb 2016 22:12:23 +0000 (09:12 +1100)
commitb60024703531119c42468f49a08491206f3202fb
tree1b5cc020b63b93490512127564ac3ec4270689db
parent98d3cc9fbcdf4f630921a763261925d91bd04053
glsl: don't validate interface blocks twice

We already check for opaque types so don't recheck for atomics
and images.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/compiler/glsl/ast_to_hir.cpp