r600: Lower int64 ops from TGSI-to-NIR shaders too
authorGert Wollny <gert.wollny@collabora.com>
Wed, 6 May 2020 21:25:03 +0000 (23:25 +0200)
committerMarge Bot <eric+marge@anholt.net>
Tue, 19 May 2020 07:52:13 +0000 (07:52 +0000)
commitb689de3444ab053e2b81022537ae31fb2c38b82d
tree1f93ebc2f6465631d63b659af42f4609f73b0300
parent32305c0959dec86c24ef776209d4a92bb47e5776
r600: Lower int64 ops from TGSI-to-NIR shaders too

r600 uses a TGSI shaders with 64 bit ints for a query compute shader.

v2: Use screen version of tgsi_to_nir and fix compile error

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5085>
src/gallium/drivers/r600/r600_shader.c