i915tex: Make sure pitch is aligned properly for render-to-texture.
authorMichel Dänzer <michel@tungstengraphics.com>
Mon, 13 Aug 2007 11:22:43 +0000 (13:22 +0200)
committerMichel Dänzer <michel@tungstengraphics.com>
Mon, 13 Aug 2007 15:58:45 +0000 (17:58 +0200)
commitb7a9222dc7492181588cedd62b94482fab8e9c95
treeaf23dba2fff12924fb322b7dfac37e41bd4b63a7
parent9e01b915f1243a3f551cb795b7124bd1e52ca15f
i915tex: Make sure pitch is aligned properly for render-to-texture.

Just always align texture pitch to multiples of 64 bytes for now, pending a
more sophisticated scheme to do it only when really necessary.
src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c