i965: Enable GL_OES_shader_io_blocks
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 11 May 2016 20:11:00 +0000 (13:11 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Thu, 26 May 2016 23:24:25 +0000 (16:24 -0700)
commitb7af108d3edd156836824dbad23f97d6acf75dc9
tree37273e4e0e77ccb6224109e0f262b0660431502c
parent660240da9e801c5e62ecce373464290ae1048c70
i965: Enable GL_OES_shader_io_blocks

Only one dEQP io_blocks test fails.  This test fails for the same reason
as the match_different_member_struct_names test in a previous commit.

dEQP-GLES31.functional.separate_shader.validation.io_blocks.match_different_member_struct_names

v2: Add to release notes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
docs/GL3.txt
docs/relnotes/11.3.0.html
src/mesa/drivers/dri/i965/intel_extensions.c