mesa: Move glBindBufferBase and glBindBufferRange() to bufferobj.
authorEric Anholt <eric@anholt.net>
Thu, 14 Jun 2012 23:55:56 +0000 (16:55 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 21 Jun 2012 17:58:00 +0000 (10:58 -0700)
commitb82c47215689d1243d1aa810bff7f06d8288d686
tree31835e3dbd68b6e638693df8b68e23c543eea7ec
parent96276604485763351cb5eaa9e08144b7bace0876
mesa: Move glBindBufferBase and glBindBufferRange() to bufferobj.

The rest of the TFB implementation remains in transformfeedback.c, and
this will be shared with UBOs.

v2: Move the size/offset checks shared with UBOs to common code as
    well. (Kenneth's review)

Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/main/bufferobj.c
src/mesa/main/bufferobj.h
src/mesa/main/transformfeedback.c
src/mesa/main/transformfeedback.h