radv: extend shader stage code to cover geometry shaders.
authorDave Airlie <airlied@redhat.com>
Thu, 19 Jan 2017 02:58:00 +0000 (12:58 +1000)
committerDave Airlie <airlied@redhat.com>
Mon, 30 Jan 2017 23:29:20 +0000 (09:29 +1000)
commitb941a88e0177e899315927629219d0be1b219236
treedd7917578f9cd7da9cde3ef32c3afb8c707c7eef
parentec7bf863d29c7231403088fe009765709b346e0d
radv: extend shader stage code to cover geometry shaders.

This enables the paths for setting up user ptrs to vs/es and gs.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_cmd_buffer.c