mesa/es: Remove redundant glGetShaderPrecisionFormat shader type validation
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 25 Jul 2012 03:18:17 +0000 (20:18 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 20 Aug 2012 23:06:33 +0000 (16:06 -0700)
commitb99a8caff14d66a963a68d5599da2b50a9938765
treedee6f829b48ff9f2e1ce413301ee116afd23c789
parentc914ac239e74282458f69956a4358545b41f9c3f
mesa/es: Remove redundant glGetShaderPrecisionFormat shader type validation

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/APIspec.xml