Revert "radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID components"
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 15 Dec 2017 15:01:56 +0000 (16:01 +0100)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 18 Dec 2017 10:50:02 +0000 (11:50 +0100)
commitbb01661918119f00dbef1ea07a3af3ebea537114
treed75636617e7ab17c643fb11af2f130858b4c0da0
parent1bdeac545f4ea9f7ca6947f5da7fcf4f5b3010dc
Revert "radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID components"

This reverts commit 2294d35b243dee15af15895e876a63b7d22e48cc.

We can't do this without adjusting the input SGPRs/VGPRs logic.
For now, just revert it. I will send a proper solution later.

It fixes a rendering issue in F1 2017 that CTS didn't catch up.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_shader.c