Initial implementation of MESA_texture_array
authorIan Romanick <idr@us.ibm.com>
Wed, 16 May 2007 22:34:22 +0000 (15:34 -0700)
committerIan Romanick <idr@us.ibm.com>
Wed, 16 May 2007 22:34:22 +0000 (15:34 -0700)
commitbb372f1c9bc08e8b0dca983cb4ba36b2f2f039fb
treeae0fe211215492e6e4ffec238e06ee15adca4a45
parent9ebffb86a699e49fd683ed9afbf6d5b2ac244ae0
Initial implementation of MESA_texture_array

Shadow sampling from texture arrays is still not implemented.  Everything
else should be there, though.
30 files changed:
src/mesa/drivers/dri/common/extension_helper.h
src/mesa/glapi/EXT_framebuffer_object.xml
src/mesa/glapi/dispatch.h
src/mesa/glapi/glapioffsets.h
src/mesa/glapi/glapitable.h
src/mesa/glapi/glapitemp.h
src/mesa/glapi/glprocs.h
src/mesa/main/attrib.c
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/enable.c
src/mesa/main/enums.c
src/mesa/main/extensions.c
src/mesa/main/fbobject.c
src/mesa/main/fbobject.h
src/mesa/main/get_gen.py
src/mesa/main/mipmap.c
src/mesa/main/mtypes.h
src/mesa/main/state.c
src/mesa/main/teximage.c
src/mesa/main/texobj.c
src/mesa/main/texrender.c
src/mesa/main/texstate.c
src/mesa/shader/arbprogparse.c
src/mesa/shader/arbprogram.syn
src/mesa/shader/arbprogram_syn.h
src/mesa/sparc/glapi_sparc.S
src/mesa/swrast/s_texfilter.c
src/mesa/x86-64/glapi_x86-64.S
src/mesa/x86/glapi_x86.S