st/mesa: create framebuffer iface hash table per st manager
With commit
5124bf98239, a framebuffer interface hash table is
created in st_gl_api_create(), which is called in
dri_init_screen_helper() for each screen. When the hash table is
overwritten with multiple calls to st_gl_api_create(), it can cause
race condition. This patch fixes the problem by creating a
framebuffer interface hash table per state tracker manager.
Fixes crash with steam.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101876
Fixes: 5124bf98239 ("st/mesa: add destroy_drawable interface")
Tested-by: Christoph Haag <haagch@frickel.club>
Reviewed-by: Brian Paul <brianp@vmware.com>