mesa/main: prefer R8-textures instead of A8 for glBitmap in display lists
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Mon, 15 Jul 2019 10:03:43 +0000 (12:03 +0200)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Wed, 9 Oct 2019 07:56:00 +0000 (09:56 +0200)
commitbbdbb02a5fc16dfd9bc4ff3142c3177e2051b87e
tree488d458e4fb0f972f55c142c8803fd4a072ed01b
parentf92226931b90c005eace6dd9cb675c83b1e58cb0
mesa/main: prefer R8-textures instead of A8 for glBitmap in display lists

This allows drivers to communicate that they prefer R8 textures rather
than A8 for glBitmap usage.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/main/dlist.c
src/mesa/main/mtypes.h
src/mesa/state_tracker/st_context.c