glcpp: Initialize line and column numbers to 1, not 0.
authorCarl Worth <cworth@cworth.org>
Wed, 11 Aug 2010 20:09:14 +0000 (13:09 -0700)
committerCarl Worth <cworth@cworth.org>
Wed, 11 Aug 2010 21:38:03 +0000 (14:38 -0700)
commitbc64b8980803a5ba1cc91c63dc2ed1517db800c6
treeb8429c8137be08379633c3e58e86cc1b03da936f
parent2bcff4c879acec31ef0b39ecf04e9df41c5cbfab
glcpp: Initialize line and column numbers to 1, not 0.

Error messages make more sense this way since the convention is for
the first line of a file to be numbered from 1, rather than 0.
src/glsl/glcpp/glcpp-lex.l