Use SPUs for vertex shader processing
authorIan Romanick <idr@us.ibm.com>
Thu, 31 Jan 2008 04:12:00 +0000 (20:12 -0800)
committerBen Skeggs <skeggsb@gmail.com>
Fri, 15 Feb 2008 02:50:27 +0000 (13:50 +1100)
commitbcaf0dd8d23b3e8562078b3a3e07ef99ca940881
tree7375ec5ed2248545670c69e4c9899f424e33fe8b
parent87cc80297c62d7f8f2f22415e5099e3fbb7d229b
Use SPUs for vertex shader processing
src/mesa/pipe/cell/ppu/Makefile
src/mesa/pipe/cell/ppu/cell_context.c
src/mesa/pipe/cell/ppu/cell_context.h
src/mesa/pipe/cell/ppu/cell_vertex_shader.c [new file with mode: 0644]