v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear.
authorEric Anholt <eric@anholt.net>
Mon, 14 Jan 2019 18:39:43 +0000 (10:39 -0800)
committerEric Anholt <eric@anholt.net>
Mon, 14 Jan 2019 23:40:55 +0000 (15:40 -0800)
commitbd09bb1629a73933aaa4d12b8226cbd8c5f6c34b
tree865378f13d267e9ec3b67d253a2730b0853a50b9
parentf72820c851858819b6abf28bd75494f3c4bb7057
v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear.

We don't have a way to talk to RO about modifiers it can do yet, so assume
the minimum.
src/gallium/drivers/v3d/v3d_resource.c