i965: Combine offset/texture_offset fields.
authorMatt Turner <mattst88@gmail.com>
Wed, 12 Nov 2014 19:28:02 +0000 (11:28 -0800)
committerMatt Turner <mattst88@gmail.com>
Fri, 21 Nov 2014 18:26:38 +0000 (10:26 -0800)
commitbd502139290ea902cbc4b5f535c102f8f98774b1
tree60e9060bdca0add890fa5fba9b25cbb43971a48e
parent645b471d619b654d3bacfa8598f759833e08db4e
i965: Combine offset/texture_offset fields.

texture_offset was only used by some texturing operations, and offset
was only used by spill/unspill and some URB operations. These fields are
never used at the same time.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
src/mesa/drivers/dri/i965/brw_fs_cse.cpp
src/mesa/drivers/dri/i965/brw_fs_generator.cpp
src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
src/mesa/drivers/dri/i965/brw_shader.h
src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp