i965: relax brw_texture_offset assert
authorChris Forbes <chrisf@ijw.co.nz>
Tue, 8 Oct 2013 09:09:28 +0000 (22:09 +1300)
committerChris Forbes <chrisf@ijw.co.nz>
Sat, 26 Oct 2013 08:54:15 +0000 (21:54 +1300)
commitbdcacaed9c64c49827d325d15ada2c482bfe1578
tree42860a193338b0aaede5829e5020563aeb6dc2c4
parent6bb2cf2107c4461ea9dd100edaf110b839311b90
i965: relax brw_texture_offset assert

Some texturing ops are about to have nonconstant offset support; the
offset in the header in these cases should be zero.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
src/mesa/drivers/dri/i965/brw_shader.cpp
src/mesa/drivers/dri/i965/brw_shader.h
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp