nv40: use vb/ve counts rather than shader inputs for related loops
authorBen Skeggs <skeggsb@gmail.com>
Wed, 9 Apr 2008 03:58:51 +0000 (13:58 +1000)
committerBen Skeggs <skeggsb@gmail.com>
Wed, 9 Apr 2008 04:02:55 +0000 (14:02 +1000)
commitbdfcce47921cdd808740ee26e6781837351bad98
tree7b871929331e0e7230baf25fe5ab768bccc7eedc
parent2a8de8ff94e0e0e52e03f8c8427a9e92fae374f4
nv40: use vb/ve counts rather than shader inputs for related loops
src/gallium/drivers/nv40/nv40_draw.c
src/gallium/drivers/nv40/nv40_vbo.c