st/mesa: move PBO vertex and geometry shader creation to st_pbo.c
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Tue, 26 Apr 2016 02:40:53 +0000 (21:40 -0500)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Wed, 1 Jun 2016 20:37:20 +0000 (22:37 +0200)
commitbe82065fbe8095ce3146f7480b3202aca336aebf
treedd4d639f974315103876cf23ac440a257ae48898
parent4ecc32b0e12d0a86f15beec1dd8b45063e7b2e20
st/mesa: move PBO vertex and geometry shader creation to st_pbo.c

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/state_tracker/st_cb_texture.c
src/mesa/state_tracker/st_pbo.c
src/mesa/state_tracker/st_pbo.h