mesa: Add support for the GL 3.1 R/RG formats in texture buffer objects.
authorEric Anholt <eric@anholt.net>
Tue, 27 Mar 2012 22:48:21 +0000 (15:48 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 9 Apr 2012 21:34:49 +0000 (14:34 -0700)
commitbf82ce3c66507e5e1722fccff0df47cf9dcdb2d4
treea126a7280bc4141c1980a222e81563a24aabd8a6
parent664355f05b39303fa0995b72160c82f5bf50e95e
mesa: Add support for the GL 3.1 R/RG formats in texture buffer objects.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/main/teximage.c