vc4: Allow RCL blits to the edge of the surface.
authorEric Anholt <eric@anholt.net>
Mon, 7 Dec 2015 23:18:59 +0000 (15:18 -0800)
committerEric Anholt <eric@anholt.net>
Tue, 8 Dec 2015 17:49:52 +0000 (09:49 -0800)
commitbf92017ace970104b24219fad0ce5b51bc4509b5
tree777336dea870f96d181db58b7be6c514e931d336
parentfb4877dbab52d2b8fcc0ad7ec500385f87b6bdec
vc4: Allow RCL blits to the edge of the surface.

The recent unaligned fix successfully prevented RCL blits that weren't
aligned inside of the surface, but we also want to be able to do RCL blits
for the whole surface when the width or height of the surface aren't
aligned (we don't care what renders inside of the padding).
src/gallium/drivers/vc4/vc4_blit.c