radv: enable tessellation shaders.
authorDave Airlie <airlied@redhat.com>
Thu, 30 Mar 2017 07:48:49 +0000 (08:48 +0100)
committerDave Airlie <airlied@redhat.com>
Fri, 31 Mar 2017 21:17:25 +0000 (07:17 +1000)
commitc011fe7452f5a0c90e1839e3549efc4c2ac665c1
tree4fec28fd106ee3cea07af2ee31b3fdc82aa8faf1
parentcb1518e96be44714c3925066379d8394adcc161e
radv: enable tessellation shaders.

This enables tessellation shaders and sets some values for
the maximums.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_device.c
src/amd/vulkan/radv_pipeline.c