virgl: quadruple command buffer size
authorGurchetan Singh <gurchetansingh@chromium.org>
Mon, 26 Nov 2018 17:54:03 +0000 (09:54 -0800)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Fri, 30 Nov 2018 11:20:06 +0000 (12:20 +0100)
commitc0773315af76cd735152c322cb7f710b4b053148
tree353475d50d72e52c5805c9b48714fe6298683fbe
parent37f9788e9a8e443772b5ad6f339567e6ae6a8320
virgl: quadruple command buffer size

Tested running WebGL aquarium on Nvidia host (10,000 fishes)

This moves us from 7 fps to 9 fps.  After quadrupling, performance
gains diminish.

v2: Remove change ID (Erik)

Tested-By: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
src/gallium/drivers/virgl/virgl_winsys.h