zink: enable texture-buffer objects
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Thu, 30 Jan 2020 22:15:51 +0000 (23:15 +0100)
committerMarge Bot <eric+marge@anholt.net>
Fri, 31 Jan 2020 08:23:07 +0000 (08:23 +0000)
commitc0ced1e79b3311cf55f3c8852417825e3fe102ef
tree04fabb645c16f18c18e3deef0c6d486a1c5cc5c7
parent00edb82fde2cfebe97457cb7819e7e560c4d3a4c
zink: enable texture-buffer objects

This seems to work as-is, and just need enabling. There's a few piglit
failures, but those seems to be problems with the tests, where they
don't handle lacking GL3-support.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3647>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3647>
src/gallium/drivers/zink/zink_screen.c