vbo: Array draw must not care about glBegin/glEnd vbo mapping.
authorMathias Fröhlich <mathias.froehlich@web.de>
Sun, 14 Aug 2016 12:03:58 +0000 (14:03 +0200)
committerMathias Fröhlich <mathias.froehlich@web.de>
Mon, 15 Aug 2016 05:10:39 +0000 (07:10 +0200)
commitc17cf1c8f5c4553780a9dba761e5e089ae3d3b01
tree2771132766692cb8a9fe3bed52caedc50656e91a
parent5c1ccd8053412b6a42098481d2fde3d483208c33
vbo: Array draw must not care about glBegin/glEnd vbo mapping.

In array draw do not check if the vertex buffer object that
is used to implement immediate mode glBegin/glEnd is mapped.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/vbo/vbo_exec_array.c