glsl: don't allocate 0-length children array in slang_operation_copy()
authorBrian Paul <brianp@vmware.com>
Thu, 18 Jun 2009 22:57:23 +0000 (16:57 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 26 Jun 2009 19:16:32 +0000 (13:16 -0600)
commitc1f74a6734494d0531eb7dc844bb83e7d9c9f1fa
treeb9f143fadf6f6772f47821ebc4726b53eef36572
parentf38872473cc035487dbe265a520cb4c6eb3cc81c
glsl: don't allocate 0-length children array in slang_operation_copy()
src/mesa/shader/slang/slang_compile_operation.c