i965/blorp: Switch the order of render and texture targets
authorTopi Pohjolainen <topi.pohjolainen@intel.com>
Sun, 3 Apr 2016 18:38:24 +0000 (21:38 +0300)
committerTopi Pohjolainen <topi.pohjolainen@intel.com>
Thu, 21 Apr 2016 07:20:02 +0000 (10:20 +0300)
commitc40b1efa700cb594e397fd9ab839aa89cbbb067a
treec5136bfbeeb9a7b2a7d428617a84b9007342c939
parent0d062d79c39a6e9556411f58a7ea4126811f9ae4
i965/blorp: Switch the order of render and texture targets

On gen8 color resolving won't work anymore if the target isn't
the first entry in the binding table.

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_blorp.h
src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp